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GrandMA2 Fixture Creator: Advanced AI Parsing & 3D Integration

Unlike simple text parsers, our AI analyzes the manual just like a living, breathing lighting engineer. When generating a fixture profile for MA2, it doesn't just extract channel numbers; it builds a complex physical and optical model of the fixture to ensure it behaves perfectly on your console.

  • Pan / Tilt: Extracts tilt and rotation angles of the moving head, along with physical limit values (e.g., 540° and 270°).
  • Zoom: Identifies minimum and maximum beam angles. This directly affects the width of the light spot in your 3D visualizer.
  • Focus: Maps the channel responsible for the sharpness of the beam edges or the projected gobo stencil.
  • Prism: The AI detects the presence of a prism and the number of its facets (e.g., 3-facet, 8-facet, linear).
  • Prism Rotation: Captures the speed and direction of the prism's rotation, as well as the ability for precise indexing (stopping at a specific angle).
  • Gobo: Accurately recognizes both static and rotating gobo wheels.
  • Color Rendering: Collects precise data for the Color Wheel or CMY/RGBW color mixing systems.
  • Control: Locates service DMX values for remote Lamp On/Off and motor Resets.
  • Physics: Identifies weight, RDM support, connectors (PowerCON, DMX), and Daisy Chain limits.

Our neural network automatically assigns the correct behavior type to each parameter. This is absolutely critical for the flawless operation of console effects (Phasers / FX Engine):

  • Snap (Instant): The transition between values happens instantly, ignoring Fade Time. This is automatically applied to color and gobo wheels so the audience doesn't see awkward intermediate colors “scrolling” during a scene change.
  • Fade (Smooth): A smooth transition from one value to another. This is routed to the Dimmer (brightness), Pan/Tilt movements, and CMY color mixing.

The fixtures we generate come pre-loaded with foundational behavior algorithms, designed for a fast and comfortable operator workflow:

  • Default: The base state of the fixture (what happens when you press Clear). The AI prescribes logical baseline values: the beam is centered (Pan/Tilt 50%), the dimmer is closed (0%), the shutter is open, and both color and gobo are in the open/white position.
  • Highlight: When you press the Highlight button on your MA2, the fixture temporarily ignores the current scene, resets the color to white, removes the gobo, and snaps the dimmer to 100%. This allows you to instantly locate the fixture on stage.

Beyond standard channels, we automatically generate and embed ready-made Presets directly into the fixture's library—even if they weren't explicitly detailed in the manual. This massively accelerates your show programming:

  • Pan / Tilt: The AI calculates the center position and creates ready-to-use Center, Max, and Min presets.
  • Zoom: Automatically adds Narrow, Normal, and Wide presets.
  • Focus: Generates Far, Normal, and Near focal values.

Manufacturers often only detail the channels (specific colors, gobos, etc.) in their largest DMX mode (e.g., Mode 1), leaving the other modes as empty, vague tables.

Our neural network knows how to bridge the gap. If the color wheel is detailed in Mode 1, but Mode 2 just lists a generic “Color” channel, the algorithm will automatically copy all attributes (color names, exact DMX values) from the first mode to the corresponding channels in all other modes. Your fixture will work perfectly with all effects, regardless of the DMX mode you patch it in!

Our profiles are generated with the strict demands of virtual show programming in mind. Absolutely all physical parameters—chassis dimensions, rotation angle limits, and optical characteristics (min/max beam zoom, realistic color rendering)—are automatically translated into the fixture's 3D geometry.

This guarantees that the created fixtures will work and look correct in MA3D (the visualizer for GrandMA2) and the built-in GrandMA3 visualizer. You get a physically accurate and beautiful rendering, allowing you to program your lights “blind,” long before you ever arrive at the venue.

⚠️ Important Note on Beam and Rotation Angles Beam Angles and maximum rotation angles (Pan/Tilt) are the foundation of a correct 3D picture. Often, manuals for generic or inexpensive fixtures omit this data. In such cases, the AI will automatically substitute industry standards for Moving Heads: 540° for the Pan axis and 270° for the Tilt axis.

Pan/Tilt Angles

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  • en/manual/ma2_ai_generator.txt
  • Last modified: 2026/03/17 01:10
  • by slyfoxleo